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Animations

Sleepy Boy - 2023

My first attempt at a silhouette animation using a jointed puppet I designed myself. For the puppet itself, I animated using DragonFrame and a light tablet. Then, I brought the animated silhouette into After Effects, where I added the background. 

Le réveillon - 2023

For this assignment, I DIY'd myself an animation studio, using multiple tripods and a few rolls of tape. I'm quite proud of the outcome, even if it wasn't a 'professional' setup. With family photos, I animated my collage process to accompany the narration I wrote and recorded.

Furry Changes - 2023

In the context of a final assignment, where we were tasked to transition through three different characters, I used three different animation styles: 2D, puppet, and pixilation animation. I particularly enjoyed using puppet animation. None of the pieces of the puppet were jointed, all of them moving independently from the other. 

Animating Archives - 2023

In this assignment, we were tasked to use personal archives and objects to animate a piece. Using DragonFrame and After Effects, I animated a sort of collage and movement through various objects. During the project, I realized that I really enjoy using my own body as an animation tool, specifically my hands. I plan to have them on screen more often than none.

Self-Portrait - 2023

A short project using Photoshop as an animation tool. Like most of my animations, I opted to add a soundtrack to bring to life the piece.

Dandebear

Dandebear 1-Minute - 2022

For a final project, we were asked to create a short 1-minute film. I chose to expand my previous morph to practice animating multiple layers. Additionally, this work included my first attempt at Foley. I used elements such as crinkling paper, a cat scratching post, and water in a sink to simulate the forest environment. The wind, as well as the birds chirping, were recorded by me.

Dandebear Morph - 2022

In one of the courses, one of the first assignments was to create an animated morph. I was inspired by the strong winds of my region to create an animation that would move with the wind.

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